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The Terran Myth: What You can expect! 

As we began our journey several months ago into the TMU (Terran Myth Universe) through the thriving “Keys To The Universe,” I never really gave you a good picture of what the landscape looks like. To be more accurate the “space-space.”

Let’s give you the scale I’m working on:

Experts estimate that there are between 200-400 billion stars (not planets) just in our single galaxy alone . Some believe that we can easily have closer to a trillion. They also believe there is, at the very least, 100 billion solar systems (a collection of planets orbiting around a star) within our galaxy. Based on the numbers and odds experts believe that 40 billion of those planets are esitmated to be already “earth like,” with 11 billion orbiting stars like our own.  Meaning if we had a way to transverse space then we can easily find new real-estate amongst the stars.

Just so you are aware, I chose to go with 400 billion- go big Or go home, right? As well as sticking with the estimated 40 billions earth like planets.


Imagine with me if you please, a future so vast and old that no planet has gone unclaimed. The human population has climbed to unfathomable amounts as it spread to the hundreds of billions of stars within our galaxy. 

Terra-forming uninhabital planets (to make earth like) has become an ancient form after being in use for millenniums. To us, it would be like the art of growing great crops or other farmlands. It’s been mastered, stream-lined, and by this point, broken down into hundreds of privately operated proprietorships.  

Space travel, by this time, is nothing special or unique. It is nothing more  than if you or I went to our nearest airport and caught a flight to another country. It’s commercialized, it’s privatized and it’s “nothing new,” to the current generations.  

There are millions of different technologically developed societies; many live for peace and many lust for war. However technology, like nuclear weapons are today, is regulated heavily by the superior forces that controlled them in the beginning. The superior Big Ten (the 10 largest super powers in the galaxy- which I’ll cover at a later date) insure there is a clear technological gap between factions in order to protect their own interest and to keep the balance of power even between its small neighbors. (Which superpowers currently do today.)

The hardest part about going out on a scale this massive is culture. So to put it straight; money makes the galaxy go round. The more money one had, the more strength it has and with it either peace of war can unfold. 

If you want to know more about these tech gaps visit my post on the Tier system that divides civilizations in the TMU. Which can be viewed at Keys To The Universe – Tier I

The story will describe things that will further fill in the details of TMU as it relates to events happening within the story. 

Now that pretty much sums up the general idea of the TMU, but if you have any questions, feel free to ask. Or even offer suggestions of things that could be seen in the future. 

(Picture Credit Given Here)

More to come so stay tuned! 

Terran Myth Update (May 2015)

Posting on a holiday usually never leads to anything good. That is why yesterday a post pretty much slid by unnoticed. Which was My fault. 

Terran Myth Book 1 Status: Completed all Writing; Currently Typing and editing. BASICALLY IT IS FINISHED! *fist pump in triumph* 

This was quicker to achieve than I expected. It was easier since I started the very unhealthy use of caffeine on days I designate as writing days. So let me be your test subject to show you it doesn’t kill you in the end. (Sarcasm)  

I’ll be vanishing for 2 weeks this Friday, to conduct annual training and then I’ll return with hopefully the first half of book 2 written out! 

Unfortunately, since I’ll be in the woods sleeping most of my nights, I won’t be able to type out the remainder of book one. So don’t bail out on me! We’ve made it this far. Let’s finish it! 

As a tribute to this milestone, I will release a section of the first chapter on here, once the entire book is finished being typed and edited, as best as it can be. As well a special offer will be announce once the coverart is finished.

On a side note; this will be my first book selfpublished, (shooting to eventually get on with a real publisher- no rush there) but I want your feed back! As much negative and good feed back as you can force my way before you tire out. 

Keep a look out for the new TMU features to come!

Stay tuned my friends! I appreciate all your support. 

It is complete! (Teaser)

Let the drums of triumph echo their beat in the distant. Let the fire works of victory light the night sky. Let the dance of accomplishment flow through the soul! 


The story has been completely written. .. Yes. I said it. Front to back the story is finally completed. Total word count is 123,000ish.

Now the fun part, 2-4 weeks of intensive editing and scene changes. 3 editors to comb through it. 

I want no stone unturned for my first release for a novel. Word count is expected to drop a few thousand. 

I’ll be back later to provide further detail! And a new feature to the TMU is coming. 

Stay tuned!

Keys to the Universe “Tireh Defense Force”

As usual! Welcome my friends to another feature from the Terran Myth Universe, or the TMU.

Following this is an continuation from the original posts’. Tireh – Part 1, Tireh – Part 2

On this post I will cover the almost lost elements that I forgot to publish weeks ago.

The Tireh Defense Force Options:
Or in a general summary their Mercenary Department.

Years after the creation of their accelerated cloning program, The Tireh quickly found themselves with a vast surplus of clone soldiers. In response to wasting resources on servicemen not serving the Tireh began including a defense package option for the faction or factions that purchased their gates. This was the furthest they were willing to go into the mercenary type of businesses in regards to regional conflicts between lawfully accepted factions.

Lawfully accepted means that they are accepted to be a legitimate government. Not pirates or large criminal forces.

The Defense Force package was a great success, most Tireh “mercenaries” focused on local defense of the systems that homed any of the Tireh Jump Gates.

The Defense force was expanded to include its ability to act as a Disaster aid force and as a peace keeper against pirates (when requested) for defensiveless solar systems.

The Tireh would go on to create its own task forces within the Defense force to contract for these options. Becoming one of the largest military powers in the galaxy to own the smallest amount of territory.

Stay tuned for a continuation of the TDF!

Keys to the Universe “Upcoming Post”

Following this is an excerpt from the original posts. Tireh – Part 1, Tireh – Part 2

Their Defense Force Options:
“Due to their vast Network of gates, the total unknown, the Tireh had to look for unconventional ways to supply its need for a military. Their governing body felt they needed to be able respond to threats, defend their gates and patrol any number of systems, without spreading their resource to thin.

Their answer came to this predicament by the creations of an accelerated cloning program, which would offer them countless of service personnel to meet their needs. As long as they could supply them.

They eventually had over whelming number of clone servicemen in their fleet, and vast amounts of warships with no assigned duties. So the Tireh then created another business, and it was almost mercenary in its method of operation. It also was Subjected to a lot more restrictions than a normal mercenary business. The Tireh took to supply the option of a Defense Force to parties that purchased gates from them. It became a major success.”

Following this post will be the indeptt post!

Keys to the universe is where you find out the “know” for The Terran Myth Universe.

Keys to the Universe: “Tier I”

This is me welcoming you back! I bring you all to another feature from the Terran Myth Universe.

The Developmental Tiers: Part 4 of 4

You Can Find
Part 1 here (Tier IV)
Part 2 here (Tier III)
Part 3 here (Tier II)

Here I will discuss the different levels of development between factions in the Terran Myth Universe. These levels are divided into Tiers; I being the lowest developed while IV is the highest developed. Of course I will only mention those that are introduced in book 1.

Tier I Factions: What to Expect.

-Scarce Power Supplies
-Limited developed Infrastructure
-Numerous Quantities of untapped resources.

Details of what to Expect in Tier I Factions:

-Usually many divisions in society that hinder their growth beyond their home world.

-Basic forms of power generation; nuclear power is the most advanced and limited in Tier I capabilities.

-Energy weapons are banned from from Tier I uses.

– Projectile weapons are only weapons Tier I have access too. (May possess advanced projectile weapons.)

– Subliminal space flight for inner system travels. Limited FTL for galactic travel. Most hitch rides on trade ships.

-Unlikely to have warships, if they do then are subliminal. (Probably heavy armor and weapons- fortresses in space)

-Possible nuclear weapons, but rare.

-Owns only one system and possibly only one major settled planet.

-Genetic Manipulation is prohibited for Tier I as well are clones.

-Heavily regulated factions of near other factions.

Keys to the Universe “The Sharaj – Finale”

Welcome to another feature of the Keys to the Universe. A soon to be official guide for my upcoming book series.

Factions of The Terran Myth: Episode I Faction 2.

The Sharaj “The Unknown History – The Finale”

(NOTE:The order that the factions are listed does not in anyway symbolize their Significance)

The Sharaj (Sh-ah -rah) or (Sh-ah-raj)
It is said they will “Claim a new Empire.”

Reqqite devised a plan to separate prized assets against those for collateral. All normal trade ships were over crewed, most of them being replace with elite commandos of the Sharajen’s military. As the ships docked in Anarraj, these commandos will covertly disperse insert themselves into the population.

Their targets were the prized minds and other valued personnel that Reqqite felt would serve better if removed from harms way. As well he wanted to take Anarraj intact for its worth.

These Commando teams captured scientist, industrialist and other important minds. They were then stowed away to safety, prior to the main invasion. The commandos also crippled communications at the initial of time the invasion. Anarraj was easily fooled and their defenses were unable to react before their system was invaded.

The Sharajen’s Space force would have been defeated if it weren’t for their 3 to 1 favor. However even with their overall Victory against the Annarajen starships, the Sharajen’s space force would be crippled for years.

Once the space was clear of threats the siege of Anarraj began. This annoyed Reqqite Sharaj by lasting longer than he wanted. The superior numbers of the Sharajen’s clashed poorly against the, superiorly trained, Anarrajen soldiers. After four weeks, the Siege became a war of attrition. The Siege crippled the planets infrastructure more than desired , but war has always been unpredictable.

Finally Victory was rewarded to the Sharajen’s, who in the end, brought a considerable larger amount of troops. Raqqite would set out to once more rebuild Sharaj’s military forces.

The Empire of Sharaj would thus set in stone its own piece of the Galaxy, with a future unbeknown but to their later  generations.

Thank you for participating in this feature about the Empire of the Sharaj.

You have been reading The finale of The Sharaj:
(Part 1 can be found Here)
(Part 2 Can be Found Here)
(Part 3 Can be Found Here)
(Part 4 Can be Found Here)

Keys to the Universe “The Sharaj – Pt. 4”

Welcome to another feature of the Keys to the Universe. A soon to be official guide for my upcoming book series.

Factions of The Terran Myth: Episode I Faction 2.

The Sharaj “The Unknown History – Part 4”

(NOTE:The order that the factions are listed does not in anyways symbolize their Significance)

The Sharaj (Sh-ah -rah) or (Sh-ah-raj)
It is said they will “Claim a new Empire.”

The defenseless System of Warrata, realizing how hopeless their struggle would be, surrendered within a day.

Appearing that they were obviously going to be invaded, The Anarrajens began a military and security build up.

Seqqite decided to cloak his dagger and play a game of deception. He initiated a campaign for peace with the Anarrajens while building up his military. He also began seeking outside help for his new fleet.

Seqqite hired dozens of professionals out of their region of space. During his travels to Anarraj for the peace talks, he would discreetly transport them back to Warrata on his personal transport.

Peace talks between the Sharaj and Anarraj ended unsuccessful. At least in the eye’s of Anarrajens.

The Sharaj fleet finished its refit 16 months after the end of the peace talks.
3 months after the completion of the refit; Sharaj Attacked.

To be Continued.

You have been reading Part 4:
(Part 1 can be found Here)
(Part 2 Can be Found Here)
(Part 3 Can be Found Here)
(Finale Can be Found Here)

Keys to the Universe “The Sharaj – Pt. 3”

Welcome to another feature of the Keys to the Universe. A soon to be official guide for my upcoming book series.

Factions of The Terran Myth: Episode I Faction 2.

The Sharaj “The Unknown History – Part 3”

(NOTE:The order that the factions are listed does not in anyways symbolize their Significance)

The Sharaj (Sh-ah -rah) or (Sh-ah-raj)
It is said they will “Claim a new Empire.”

Their next target Seqqite wanted overtake was Warrata, but it proved to be difficult. The Anarraj supplied the fearful government of the Warrata with dozens of derelict warships, most being battleships. The Anarraj intelligence was aware that the Sharajen’s lack adequate combat capable warships. The derelict warships were the equipped with cheaply bought ship crews and given a few basic upgrades. Just enough to stand up to the Sharajen’s space Force.

Sharaj operatives caught wind of this and informed their leaders. Raqqite Sharaj devised a risky course of action to gain his victory. Instead of using his superior ground forces as they should be used. Raqqite used them to board the warships through open space.

Over a dozen transports jumped into the Warrata’s core world sensors range. The transports then went dark, cruising towards the stationary derelict fleet. Once in range the Sharraj launch over a hundred thousand assault troopers. Hurling them through space.

The Sharaj suffered tens of thousand of casualties, the majority due to malfunctioning spacesuits. Fortunately the Sharajen’s superior combatants over threw the inexperienced merchants. In toll they capture 36 warships. A few other ships were too damaged during the fight. Due to the lack of qualified personnel to repair them, those ships were converted for training purposes.

To be Continued.

You have been reading Part 3:
You can find the beginning Post here:
Part 1 Here
Part 2 Here

Keys to the Universe “The Sharaj – Pt. 2”

Welcome to another feature of the Keys to the Universe. A soon to be official guide for my upcoming book series.

Factions of The Terran Myth: Episode I Faction 2.

The Sharaj “The Unknown History – Part 2”

(NOTE:The order that the factions are listed does not in anyways symbolize their Significance)

The Sharaj (Sh-ah-rah) or (Sh-ah-raj)
It is said they will “Claim a new Empire.”

After a long period of peace, while the Sharaj expanded its military power, they broke out into a dual system war. Focusing more on ground warfare than space. They lacked adequate warships and used reconfigured cargo freighters to transport the bulk of their forces.

They soon enveloped both systems into their Empire; using their vast numbers to overwhelm the divided and underdeveloped nations. These nations would quickly surrender ownership.

Mandomn wanted to halt his expansion to build up their already stretch thin military. He would die a few years later and his son Reqqite Sharaj will be voted into the position of Supreme Leader.

Raqqite planned his next conquest for a border system that connected their growing empire to their former birth world, Anarraj. His ultimate goal would be bringing Anarraj into the Sharajen Empire. Anarraj, by now, unified its own star system of 11 worlds and drafted its self as a successful ships builders. They were also a proud owner of a Tireh DeciMyraidium Gate. It was the jewel the Sharaj needed to become a recognized power.

To be Continued.

You have been reading Part 2:
(Part 1 can be found Here)
(Part 3 can be found Here)