This is me welcoming you back! I bring you all to another feature from the Terran Myth Universe.
The Developmental Tiers: Part 4 of 4
You Can Find
Part 1 here (Tier IV)
Part 2 here (Tier III)
Part 3 here (Tier II)
Here I will discuss the different levels of development between factions in the Terran Myth Universe. These levels are divided into Tiers; I being the lowest developed while IV is the highest developed. Of course I will only mention those that are introduced in book 1.
Tier I Factions: What to Expect.
-Scarce Power Supplies
-Limited developed Infrastructure
-Numerous Quantities of untapped resources.
Details of what to Expect in Tier I Factions:
-Usually many divisions in society that hinder their growth beyond their home world.
-Basic forms of power generation; nuclear power is the most advanced and limited in Tier I capabilities.
-Energy weapons are banned from from Tier I uses.
– Projectile weapons are only weapons Tier I have access too. (May possess advanced projectile weapons.)
– Subliminal space flight for inner system travels. Limited FTL for galactic travel. Most hitch rides on trade ships.
-Unlikely to have warships, if they do then are subliminal. (Probably heavy armor and weapons- fortresses in space)
-Possible nuclear weapons, but rare.
-Owns only one system and possibly only one major settled planet.
-Genetic Manipulation is prohibited for Tier I as well are clones.
-Heavily regulated factions of near other factions.